Shadows Over Ceren

Session 1 (WIP)
As Shadows Slumber Like Morning Dew

A summary of our first session of our campaign:

Our session begins in the bustling town of Hoffsburg, in the kingdom of Osterland. There, five strangers have gathered at The Golden Troll, Inn & Tavern.  

  • Adorinda Mason: A blacksmith's daughter, and a fierce fighter. Adorinda was born and raised in the Breyan town of Mirefall. Mirefall lies on the Breyan border between Ashnar and Osterland, and thus is often afflicted with the strife that skirmishes between the two kingdoms bring. She took up arms to defend her home, and now has ventured into Osterland to search for a way to end the conflict. 
  • Chise Silverkin: A young teenager born with strange magical powers. The seventh child of a poor farming couple, her parents sent her away to a school for mages, in the hopes that she can learn how to control her powers. Bored and discontent, Chise fled from the mage school, and now wanders the land seeking to learn and master their magic on thier own, and to perhaps find their long-lost friend. 
  • Whick: A former cleric from across the Eastern Sea, Whick is a fiery champion of the moon goddess Sehlune, whose blue flame burns for justice. She traveled far from her home to the western continent of Edeth on a pilgrimage. Sehlune and the High Priests of her order had a felt "a dark shadow cast over the land of Edeth." Thus Whick has traveled in order to seek out this darkness and expunge it, thus completing her pilgrimage and sacred duty. 
  • Beezle: An eccentric gnome from the woods of Faelamyr, Beezle is a powerful wizard who fights for fun and her friends. Insistent on being a "magical girl", Beezle has journeyed far from her home to make fond memories and kick evil butt. Its what a magical girl would do, after all. 
  • "Jeff": A peculiar Ryuto artificer who has traveled across the Eastern sea to learn more about the smithing techniques and styles of western smiths, and to find cool and interesting weapons. Unable to differentiate between different races; just sees them all as the same race but different heights

Upon this faithful night, the five happened to all be in the tavern enjoying themselves and the merriment around them, when they came across a nun from the local church, Sister Helga, who was dire need of assistance. 

In short, a strange plague has swept through the town about a year or so ago. In addition, people have been disappearing, one of which was the previous pastor.  She pleaded with the outsiders to help her find the cause and ailment for both. 

Slowly, the five gathered, each for their own reasons; some for gold, some for justice, some for fun, and some because they were too drunk to say no. 

However, Sister Helga was not the only ViP they met that night. They also met the alluring and beautiful elven bard, Amalia.  

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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